Witness your struggle in detail like never before.* Uncompromised 60fps gameplay, 4K resolution, and ultra high-quality textures. ![]() Track down hidden sanctums of devout followers and discover your true purpose.Įxperience the superior way to play the award-winning Mortal Shell. They spare no mercy, with survival demanding superior awareness, precision, and instincts. As the remains of humanity wither and rot, zealous foes fester in the ruins. It's like forest of fallen giants in scholar of the first sin but with Heide Knights.The final dungeon gave me flashbacks to Cathedral od the sacred blood, which uh, yeah, you get the idea. And when I say FILLED I mean.they literally SWARM you. When coming back to the overworld it's filled sith vampires that have godly SPEED and accuracy. Instead of being interconnected you follow one single path, beat the boss and run ALL the way back up to the first checkpoint of the game. The "dungeons" feel really incomplete compared to the overworld. To add even more insult to injury, the game has only 4 bosses in total. To add insult to injury, the final boss is literally just a bigger version of the discount scarecrows you meet earlier, only it has triple the hp of any other boss and can heal himself halfway through the fight, and not only that, but also summon some backup dancers. ![]() Then phase 2 happens and their hp and damage is doubled but their moveset is halved and simplified even more, now only having a total of 3 moves at max. ![]() the 3 bosses that have 2 healthpools all follow the same gimmick- easy phase 1 with low hp, many moves can be parried and their entire moveset just consist of normal attacks. The hitboxes are straight garbage- this is best examplified on The First Martyr's second phase, as he swings his sword forward for what feels like ages, you'd think only the initial swing has an active hitbox, but no, you can get hit at the final second of the REALLY slow move and it takes over a third of your hp away. I paid 30 dollars just to have a ripoff of dark souls But with max 3 enemy types per area and clunkiness that even Dark Souls 2 wish it could have. This review contains spoilers, click expand to view.
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